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Waybar/include/modules/hyprland/backend.hpp
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#pragma once
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#include <atomic>
#include <filesystem>
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#include <list>
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#include <mutex>
#include <optional>
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#include <string>
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#include <thread>
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#include <utility>
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#include "util/json.hpp"
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namespace waybar::modules::hyprland {
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class EventHandler {
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public:
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virtual void onEvent(const std::string& ev) = 0;
virtual ~EventHandler() = default;
};
/// If you want to use the Hyprland IPC, simply use IPC::inst() to get the singleton instance.
/// Do not create multiple instances.
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class IPC {
protected:
IPC(); // use IPC::inst() instead.
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public:
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~IPC();
static IPC& inst();
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void registerForIPC(const std::string& ev, EventHandler* ev_handler);
void unregisterForIPC(EventHandler* handler);
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static std::string getSocket1Reply(const std::string& rq);
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Json::Value getSocket1JsonReply(const std::string& rq);
static std::filesystem::path getSocketFolder(const char* instanceSig);
/// Dispatch a Hyprland command. Automatically uses the correct protocol
/// (legacy text or Lua-based) depending on the running Hyprland version.
static std::string dispatch(const std::string& dispatcher, const std::string& arg);
/// Build a Lua-format dispatch command string.
static std::string buildLuaDispatch(const std::string& dispatcher, const std::string& arg);
protected:
static std::filesystem::path socketFolder_;
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/// Detect whether the running Hyprland uses the Lua-based IPC protocol.
/// Returns true for Hyprland >= 0.54 (Lua config), false for older versions.
static bool isLuaProtocol();
static std::optional<bool> s_luaProtocolDetected_; // cached detection result
private:
void socketListener();
void parseIPC(const std::string&);
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std::thread ipcThread_;
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std::mutex callbackMutex_;
std::mutex socketMutex_;
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util::JsonParser parser_;
std::list<std::pair<std::string, EventHandler*>> callbacks_;
int socketfd_ = -1; // the hyprland socket file descriptor
pid_t socketOwnerPid_ = -1;
std::atomic<bool> running_ = true; // the ipcThread will stop running when this is false
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};
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}; // namespace waybar::modules::hyprland