Commit Graph
100 Commits
Author SHA1 Message Date
Isaac Freund 04dea1edee river: remove dead code
This file has been dead since the refactor to use the wlroots
scene graph deleted view_stack.zig
2023-11-09 00:08:56 +01:00
Isaac Freund 6c81990163 xdg-toplevel: ignore redundant move/resize requests
Such requests currently lead to an assertion failure.

I don't know what changed in nautilus 45.0 that caused it to start doing
this and I probably don't want to know.
2023-11-08 13:16:50 +01:00
Isaac Freund c4fe1e1a3f rules: rename "tag" action to "tags"
This rule action accepts and assigns a set of 32 tags represented as a
32 bit integer just like all of river's other commands handling tags.

Using the singular here is potentially misleading and is also
inconsistent with set-view-tags, etc. which all use the plural.

Sorry about the breaking change for those who use master branch, ideally
I would have caught this before merging but at least I noticed before a
release.

This commit also does a bit of internal refactoring/cleanup of the rules
system.
2023-11-08 11:33:27 +01:00
Isaac Freund 18a440b606 pointer-constraints: fix assertion failure
It is possible for the assertion in PointerConstraint.confine() to fail
if a view with an active pointer constraint is, for example, resized
using a keybinding such that the pointer is outside the constraint
region.

Handle this edge case by deactivating the constraint. The other option
would be to warp the pointer to the nearest point still inside the
constraint region. Deactivating the constraint is far simpler however
and I don't expect this to be a UX pain point.
2023-11-06 13:14:16 +01:00
Isaac Freund 642f9b7ae0 XdgToplevel: tweak fullscreen state policy
Currently river only sends the fullscreen state to a maximum of one
toplevel per output at a time and switching tags such that the
fullscreen toplevel is not visible causes the fullscreen state to be
removed.

This may be technically correct, but it causes issues when programs like
firefox trigger animations on fullscreen state change.

This commit returns river's policy here to what we did back in 0.2 and
leaves the xdg_toplevel fullscreen state set regardless of whether or
not the toplevel is currently rendered as fullscreen or if there are
other fullscreen toplevels.
2023-11-03 17:16:04 +01:00
Isaac Freund 59c9842c8f Cursor: use inflight_mode as needed in updateState()
This fixes possible assertion failures when quickly cancelling and
starting a new move/resize. The following steps, take from the bug
report, can currently reproduce the race:

1. Start with a window in tiled mode.
2. Begin resizing the window with your cursor.
3. Send the window back to tiled mode (with a keybind) and quickly begin
resizing it again with your cursor.
2023-11-03 17:06:05 +01:00
Isaac Freund 5da4769c23 rivertile: eliminate an @intCast()
It's pretty cool that the new @min() and @max() builtin semantics allow
this.
2023-10-26 00:04:11 +02:00
Isaac Freund 4cb65f9e2e DragIcon: set position on creation
Currently if a drag icon is created but the cursor/touch point is not
moved river will render the drag icon at 0,0 instead of the cursor/touch
point location. This fixes that.
2023-10-25 22:01:05 +02:00
Isaac Freund 0729b9122b docs: update PACKAGING.md for Zig 0.11 2023-10-25 12:16:50 +02:00
Isaac Freund 3fa44d8509 docs: explain unknown info in output identifiers 2023-10-21 12:01:42 +02:00
Isaac Freund f364e1b81b Cursor: use total delta for resize calculation
This means that interactive resize speed is no longer throttled by the
speed at which the client commits new buffers. Interactive resize speed
is now determined entirely by how fast the pointer input device is moved
by the user.

This may result in more subjectively "choppy" resizes for clients that
commit very slowly, but it should be less sluggish at least.
2023-10-17 19:10:41 +02:00
Isaac Freund 5690c833e9 View: clean up after Zig update 2023-10-16 16:42:33 +02:00
Isaac Freund 2e586c7061 build: update to Zig 0.11.0 2023-10-16 16:27:03 +02:00
Isaac Freund 470eb22280 river-layout: Remove incorrect assertion
This assertion is not correct since removing transaction preemption.
2023-06-20 15:26:29 +02:00
Isaac Freund 6e2169a149 XdgToplevel: store scene node in wlr_surface data
This was accidentally removed in 05eac54b077, which broke
SceneNodeData.fromSurface() for xdg_toplevels.

This means that thing such as xdg-activation and idle inhibit didn't
work since that commit and should work again starting from this commit.
2023-06-05 19:49:39 +02:00
Isaac Freund 3865a7be7c session-lock: fix assertion failures and clean up
The removed assertions aren't possible to guarantee due to the fact that
the lock render state is updated asynchronously as the output is
rendered.
2023-03-24 15:27:25 +01:00
Isaac Freund eaa2f6d37e LayerSurface: fix surfaces on multiple outputs at once
The previous commit broke handling of keyboard interactive
layer surfaces being created on multiple outputs at once.

This new approach reverts part of the logic change in the previous
commit while keeping the fix for the crash and the new assertion.
2023-03-16 15:10:52 +01:00
Isaac Freund 133b88c266 LayerSurface: handle focus when switching outputs
Currently if a layer surface is focused and the user focuses a different
output the layer surface remains focused. However, updating focus on
layer surface unmap only considers seats that have the layer surface's
output focused.

To fix this there are 3 approaches I see:

1. Unfocus all layer surfaces on the old output when switching output
focus, focus any layer surfaces on the new output.

2. Disallow switching output focus while a layer surface is focused.

3. Stop caring about output focus when determining which layer surface
should gain/lose focus.

I've taken the 3rd option here as it is significantly simpler to
implement and maintain but still feels reasonably intuitive.
2023-03-16 11:03:33 +01:00
Isaac Freund 50c6ae245f build: work around zig 0.10.0 bug to fix CI 2023-03-15 17:34:10 +01:00
Isaac Freund c2ce893dd0 Cursor: apply x/y change during resize on commit
This fixes issues with resizing clients that stick to a fixed aspect
ratio during resize such as mpv.
2023-03-15 17:33:16 +01:00
Isaac Freund a679743fa0 Cursor: lock to current geometry during move/resize
This eliminates cursor jitter entirely during interactive resize.

This also fixes a bug where the xdg-toplevel resizing state was not
cleared if a resize operation was aborted due to a change in view tags
or similar.
2023-03-14 13:34:55 +01:00
Isaac Freund 9db41115a8 XdgToplevel: ensure view dimensions match geometry
Some clients (e.g. mpv) do not respond to configures by committing
buffers of the exact size requested. Instead they may commit a buffer of
a smaller size in order to maintain an aspect ratio or not commit a
buffer at all.
2023-03-14 12:30:53 +01:00
Isaac Freund 90f240355e Cursor: fix warp on output change with no views 2023-03-14 12:07:14 +01:00
Isaac Freund 0ba65848a1 Root: separate fallback list to handle 0 outputs
Mixing views that are currently being mapped/unmapped with views that
are stashed during hotplug down to 0 outputs is error-prone and almost
certainly has a bug or two hiding currently.
2023-03-14 11:53:04 +01:00
Isaac Freund 95825b0153 Root: remove incorrect assertions in addOutput() 2023-03-14 11:41:02 +01:00
Isaac Freund dd542b5284 Output: reinitialize output_status, cleanup
If a output is removed and added back without being destroyed this must
be reinitialized.

This commit also cleans up the Root.applyPending() calls related to
output hotplug and adds some more logging.
2023-03-14 11:39:10 +01:00
Isaac Freund 0355b654af doc: fix typo in riverctl man page 2023-03-13 10:04:46 +01:00
Isaac Freund e4e8eae0df example/init: update for rules system 2023-03-12 17:26:44 +01:00
Isaac Freund fe3c3b5246 docs: fix typo in riverctl man page 2023-03-12 17:14:57 +01:00
Isaac Freund b2b2c9ed13 river: add rules system
This is a breaking change and replaces the previous
csd-filter-add/remove and float-filter-add/remove commands.

See the riverctl(1) man page for documentation on the new system.
2023-03-12 16:44:19 +01:00
Isaac Freund 05eac54b07 xdg-decoration: clean up implementation
We now send some protocol errors that wlroots 0.16 is missing [1].
This also allows us to access the xdg decoration from a view, which will
be necessary for some future changes.

[1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/4051
2023-03-10 18:49:30 +01:00
Isaac Freund fcb184f0bd View: add none impl tag for better safety checks 2023-03-10 14:15:15 +01:00
Isaac Freund fc6d1cca15 xdg-shell: determine tiled state by float state
How river currently sets this isn't really in accordance with the spirit
of the protocol. It was originally done this way to get gtk3 windows to
look a little bit better with borders drawn around them. However, I've
come to believe that river shouldn't just ignore standards like this.

The right way to do things would be to either implement the
xdg-decoration protocol for gtk properly or to be pragmatic and accept
some programs are intended to be used with CSD and that's OK.
2023-03-10 10:48:54 +01:00
Isaac Freund 0752b6b9ba example/init: Fix confusing comments
River does not currently recognize Ctrl as a modifier, only Control.
2023-03-09 23:35:06 +01:00
Isaac Freund 0de3f67898 river-status: only send layout name if changed 2023-03-09 23:14:26 +01:00
Isaac Freund ebfa892d95 XdgToplevel: clean up wlr_surface data on destroy 2023-03-08 12:20:27 +01:00
Isaac Freund f072d19e51 Xwayland: eliminate unneeded user data usage
This is some dead code that is left over from before the scene graph
changes.
2023-03-08 11:37:28 +01:00
Isaac Freund 9a2e0d97d7 layer-shell: apply exclusive zones in separate pass
This brings the behavior closer to what we had before the scene
graph refactor.

The main difference now is that the order has changed from background to
overlay instead of from overlay to background. This ordering seems to
make more sense in the cases I've tested and the old ordering was just
cargo-cult anyways.
2023-03-07 23:43:23 +01:00
Isaac Freund 29976e5741 Seat: fix potential assertion failure 2023-03-06 20:17:59 +01:00
Isaac Freund 684f26acac river: improve comments on pending/inflight/current 2023-03-06 16:30:42 +01:00
Isaac Freund 05e8fbc8b9 wlr-foreign-toplevel-management: implement protocol
Well, at least as much of it as was implemented before the scene graph
refactor.
2023-03-06 12:58:54 +01:00
Isaac Freund f21eb4d05b Xwayland: only raise views if activated 2023-03-06 10:08:10 +01:00
Isaac Freund b7b371cb4f pointer-constraints: implement protocol
Now with 50% less pointer warping!

The new implementation requires the user to move the cursor into the
constraint region before the constraint is activated in order to keep
behavior more predictable.
2023-03-05 23:11:54 +01:00
Isaac Freund 1602b34f4f Seat: use the grab aware API to clear focus
This looks to be a typo made way back in the early days of river.
2023-03-05 13:37:57 +01:00
Isaac Freund db726718ef Cursor: use pending position to warp during move 2023-03-05 09:44:14 +01:00
Isaac Freund cc2b38af92 presentation-time: support protocol 2023-03-04 23:06:41 +01:00
Isaac Freund b6ac1021ae Server: remove headless backend
This was previously used to create a noop output, but we no longer rely
on that hack.
2023-03-04 23:02:52 +01:00
Isaac Freund 44004e2d28 SceneNodeData: allow access from wlr_surfaces
This replaces the old View.fromWlrSurface function and is more general.

This commit also moves the xdg activation request_activate listener to
Server as it has no reason to be in View.
2023-03-04 22:41:35 +01:00
Isaac Freund ea4e589fdc river: clean up some uneeded TODOs 2023-03-04 20:58:02 +01:00
Isaac Freund f5f9b526a0 river: fix a few leaks 2023-03-04 20:12:37 +01:00
Isaac Freund 4d2f5bb32d Cursor: store offset and warp cursor during move
This is more reliable since it uses absolute coordinates instead of a
relative movement which could cause the cursor position to get out of
sync with the view.

This is the same approach used for resize.
2023-03-04 19:17:18 +01:00
Isaac Freund b4ae62cd40 View: rework configure abstraction
- Move the decision whether a configure should be tracked or not into
the xdg toplevel/xwayland code.

- Only track configures for xdg toplevels with the transaction system
if the dimensions of the view are affected.
2023-03-04 16:03:16 +01:00
Isaac Freund 915fb7ae7b xdg-shell: honor client move/resize requests 2023-03-03 20:13:06 +01:00
Isaac FreundandLeon Henrik Plickat c29153255c Cursor: allow resizing from all edges
Co-authored-by: Leon Henrik Plickat <leonhenrik.plickat@stud.uni-goettingen.de>
2023-03-03 20:13:06 +01:00
Isaac Freund 8d9b6ab99e deps: update zig-wlroots to fix Xwayland crash 2023-03-03 15:50:24 +01:00
Isaac Freund 4a9d84bdb8 Xwayland: hide override redirect windows if locked 2023-03-03 15:21:54 +01:00
Isaac Freund 0be43ad45f Root: keep all fullscreen views the correct size
Currently we may resize fullscreen views when they become visible/not
visible when switching tags even if their fullscreen state remains
constant. This is suboptimal, and as it turns out also much more complex
to implement.
2023-03-03 13:40:44 +01:00
Isaac Freund 9ce1847d32 XdgToplevel: fix size_changed check on commit
We need to initialize the geometry on map to ensure the first commit is
handled correctly.

Also we don't care about the x/y of the geometry, only the width/height.
2023-03-02 19:24:54 +01:00
Isaac Freund 56e4efe68d Xwayland: fix has_fixed_size heuristic for floating 2023-03-02 17:11:32 +01:00
Isaac Freund 9bfa0ece23 View: handle destroy during inflight layout demand 2023-03-02 16:42:16 +01:00
Isaac Freund 686ef11fc8 river: render floating views above the layout 2023-03-02 15:10:10 +01:00
Isaac Freund ecb959f068 View: fix frame perfection on unmap 2023-03-01 23:04:42 +01:00
Isaac Freund 83fe764fcd View: only send configures through transactions
This reduces the number of separate configure events sent to clients
through better batching and is also more correct.
2023-03-01 20:44:13 +01:00
Isaac Freund ed0aa73670 Output: fix background of transformed outputs 2023-03-01 19:40:37 +01:00
Isaac Freund b1540e2d94 Root: fix use of view.current before update
In commitTransaction() we currently the current view state to determine
whether or not to enable the view's scene tree. However we don't update
the view's current state until after that check.
2023-03-01 19:03:16 +01:00
Isaac Freund bf759c7c57 View: clamp to output on exiting float/fullscreen 2023-03-01 17:13:14 +01:00
Isaac Freund 50513390ce View: move borders state to State struct
This state affects rendering, so it should pass through the transaction
system like the rest.
2023-03-01 16:12:27 +01:00
Isaac Freund c1c72e23a3 Root: fix more fullscreen bugs
Moving fullscreen views between outputs now works properly.
A case in which we did not inform the client that it is no longer
fullscreen has been fixed as well.
2023-03-01 12:16:53 +01:00
Isaac Freund 5f0af38992 session-lock: fix race with multiple outputs
The race is as follows:
1. Output A commits and sets render state to pending_lock_surface
2. Output B commits and sets render state to pending_lock_surface
3. Output A presents and sets render state to lock_surface
4. maybeLock() does not lock because waiting on output B
5. Output A commits and sets render state to pending_lock_surface
6. Output B presents and sets render state to lock_surface
4. maybeLock() does not lock because waiting on output A
2023-03-01 11:33:26 +01:00
Isaac Freund 472f882f42 Output: inline renderOutput function
Having this in a separate file no longer makes sense since the switch to
the scene graph.
2023-03-01 11:32:04 +01:00
Isaac Freund 6411c71151 Root: centralize focus(null) calls in applyPending() 2023-03-01 10:49:44 +01:00
Isaac Freund 07154720fa csd-filter-add/remove: add missing applyPending()
A transaction is now necessary to update border state.
2023-02-28 23:00:02 +01:00
Isaac Freund 8cb5ca9041 river: fix various fullscreen related bugs 2023-02-28 22:56:12 +01:00
Isaac Freund e11d4dc0de LayerSurface: fix use-after-free on destroy
The scene_layer_surface may be destroyed before handleDestroy is called,
which means we can't rely on it to access the wlr_layer_surface in
destroyPopups().
2023-02-28 18:28:17 +01:00
Isaac Freund 005bde367c OutputStatus: rework implementation
This was motivated by the view tags not being proplerly updated by
Root.commitTransaction() when there were no views on an output.
2023-02-28 18:28:17 +01:00
Isaac Freund be4330288d river: rework core data structures & transactions 2023-02-28 18:28:17 +01:00
Isaac Freund f5dc67cfc1 View: use saved surface trees for transactions 2023-02-28 14:55:59 +01:00
Isaac Freund ce7fda4ed9 Xwayland: render using the scene graph 2023-02-28 14:55:59 +01:00
Isaac Freund 0b2272ec57 DragIcon: render using the scene graph 2023-02-28 14:55:58 +01:00
Isaac Freund 0e0b585c44 xdg-shell: implement version 5 2023-02-28 14:55:58 +01:00
Isaac Freund 879b880a6a XdgPopup: reimplement using the scene graph
xdg-shell version 3 is now implemented, supporting popup repositioning.
2023-02-28 14:55:58 +01:00
Isaac Freund dbcb75dddb LayerSurface: render using the scene graph
This also brings a lot of code cleanup and proper support for
version 4 of the protocol.
2023-02-28 14:55:58 +01:00
Isaac Freund 85843dd5c7 View: remove dead code
wl_output.enter/leave is handled by wlr_scene now.
2023-02-28 14:55:58 +01:00
Isaac Freund 1b57fe0aa7 Xwayland: create scene tree 2023-02-28 14:55:58 +01:00
Isaac Freund a545a06c5b View: implement borders with scene graph 2023-02-28 14:55:58 +01:00
Isaac Freund f4a8d6dcc9 Output: use separate scene trees for layers 2023-02-28 14:55:58 +01:00
Isaac Freund b38676f078 session-lock: use the scene graph 2023-02-28 14:55:58 +01:00
Isaac Freund 683ed0f04e Cursor: remove surfaceAt()
We now use the wlr_scene API to find out what is at the cursor location.
2023-02-28 14:55:58 +01:00
Isaac Freund 4f0ce8fceb render: use wlr_scene to render views 2023-02-28 14:55:58 +01:00
Isaac Freund 07294057cb wlr-foreign-toplevel-management: remove protocol
This can be re implemented after the migration to the scene graph is
complete.
2023-02-28 14:55:58 +01:00
Isaac Freund 168756cbe8 render: remove damage tracking
This will be handled by wlr_scene shortly.
2023-02-28 14:55:58 +01:00
Isaac Freund b7ac5becfb pointer-constraints: remove protocol
This implementation as it stands is incomplete/buggy and will make
updating to wlr_scene more complex.

It will be reimplemented after updating to wlr_scene is complete.
2023-02-28 14:55:58 +01:00
Isaac Freund 06cb76f937 Keyboard: fix keyboard-layout mapping crash 2023-02-28 14:40:10 +01:00
Isaac Freund c0c08ab919 deps: update to latest zig-wayland/zig-wlroots 2023-02-27 17:51:31 +01:00
Isaac Freund 0ccf0e65d5 deps: update to latest zig-wayland/zig-wlroots 2023-02-27 13:35:55 +01:00
Isaac Freund e1ab51f260 Seat: guard setFocusRaw() usage while locked
Focusing a layer shell or Xwayland override redirect surface while
locked is a bug.
2023-02-10 13:15:16 +01:00
Isaac Freund 919d5d7c62 docs: remove repology badge from readme
It's getting too big and has too much redundant information.
2023-02-03 18:27:38 +01:00
Isaac Freund 345d6b737a docs: fix typos in riverctl man page 2023-02-03 18:18:21 +01:00
Isaac Freund 5274383c72 wlr-output-management: fix bug due to zig miscompilation
It looks like having the empty error capture |_| on the else branch of
the if statement causes the else branch to be ignored by the compiler.

This should be a compile error, as the condition of the if statement is
a bool, not an error union.
2023-01-30 23:48:24 +01:00
Isaac Freund 76952183c0 session-lock: fix assertion failure on hot-plug while locked 2023-01-25 12:39:00 +01:00