This implementation as it stands is incomplete/buggy and will make
updating to wlr_scene more complex.
It will be reimplemented after updating to wlr_scene is complete.
It looks like having the empty error capture |_| on the else branch of
the if statement causes the else branch to be ignored by the compiler.
This should be a compile error, as the condition of the if statement is
a bool, not an error union.
These new functions allow testing commits without messing up the
pending state of the output and needing to rollback. The new apply()
function also makes the code considerably more concise.
A user reported a crash that only reproduces when preloading a hardened
malloc implementation. From the stack trace, this use-after-free seems
to be the most likely cause. Yay hardened malloc!
Outputs that are part of the layout but currently disabled (e.g. due
to use of wlr-output-power-management) are not correctly handled as
river currently waits for them to present a new locked frame before
sending the locked event.
This new frame never comes however since the output is disabled. Fix
this by maintaining the correct Output.lock_render_state as outputs
are enabled/disabled.
Additionally add missing maybeLock() calls to handle the case that all
outputs in the layout are disabled.
Instead of stashing the active view and setting Seat.focused to the
Xwayland OR surface when a child OR surface of a currently focused
Xwayland view is given keyboard focus, keep Seat.focused set to the
Xwayland view.
Such Override Redirect surfaces are commonly used for drop down menus
and the like, and river should behave as if the parent Xwayland view
still has focus.
This ensures that the riverctl focus-view next/prev commands continue to
work as expected while a popup is open, the correct focused view title
will be sent over river status, etc.
It's also cleaner to centralize this logic in XwaylandOverrideRedirect
and keep it out of Seat.zig.
We currently scale the width/height of rectangles based on the scaled
x/y instead of the unscaled x/y. This however leads to inconsistent
width/height due to rounding. Fix this bug by basing width/height
scaling off of the original x/y.
Furthermore, fix a typo where we scaled the height off of the x
coordinate instead of the y coordinate.
If the client commits a protocol error or otherwise crashes before the
session has been fully locked, we currently try to send the locked event
without checking if the client has been destroyed.
This commit adds the necessary if statement.
There's currently a potential race in the implementation that can be hit
during unlocking. This is not a security vulnerability, but it does
cause the compositor to crash due to a failed assertion.
This commit simplifies the code and fixes the race as well as tightening
up the assertions around this state/control flow even further.
Currently we send the locked event after rendering and commit of blank
or lock surfaces buffers on all outputs. However, this is technically
not enough to ensure that the buffers have been presented.
Instead, listen to the wlr_output present event to ensure that no
normal, "unlocked" content is possibly visible.
Currently the spawn-tagmask applies to the currently focused output.
This however means that it is lost if the monitor is unplugged and makes
it hard to set for all outputs.
Change this to make the command apply to all outputs.
This is a breaking change.
It was forgotten to destroy the callback server side object when sending
the destructor event. With the new zig-wayland version, this cannot be
forgotten.
This is nice simplification and allows us to abort startup if the
default xkb configuration (perhaps influenced by XKB_DEFAULT_*
environment variables) is invalid.
Currently the session lock client has no 100% safe way to know when it
is safe to suspend after requesting that the session be locked.
For a suspend to be safe the compositor must have either blanked or
rendered a lock surface on all outputs before suspending. This is
because the current framebuffer on suspend appears to be saved and
displayed again after suspend, at least on my Linux system.
If a new "locked" frame for all outputs is not rendered before suspend,
an "unlocked" frame or frames will likely be briefly displayed on resume
before the lock surfaces are rendered or the screen is blanked.
To fix this, wait until a lock surface has been rendered on all outputs,
or if that times out until all outputs have been blanked, before sending
the locked event to the client.
Resolving this race on the compositor side without protocol changes
is the most effective way to avoid this potential information leak,
regardless of which session lock client is used.
- Remove recommendation of XKB_* environment variables in river(1) as we
now have a dedicated riverctl keyboard-layout command.
- Give an example of how to use and switch between multiple layouts in
the riverctl(1) man page.
This also cleans up the code by using @Type(), eliminating the need
for the argFlag() and boolFlag() functions.
Allowing [:0]const u8 arguments makes this parser useful for
river-control commands as well.
There have been multiple "bug reports" from users that have added more
configuration using riverctl after this line starting rivertile and were
confused why that configuration has no effect.
It's not our job to explain how POSIX shell works, but we can make the
example a bit more foolproof for those who do not yet have experience
with it
This doesn't really seem worth keeping as glibc linux is already covered
by the Arch Linux CI and Void lags behind on package updates enough
compared to the others to be annoying.
This reduces the impact of keyboard groups on the Keyboard.zig
implementation and otherwise improves consistency with patterns used
elsewhere in rivers code.
There are also two small changes to the riverctl interface:
- keyboard-group-add-keyboard is renamed to keyboard-group-add
- keyboard-group-remove is added to support removing keyboards from a
group.
The fact that this call is missing is a bug, as the changes made by
arranging the output layers as well as changes to the focus will not be
fully applied.
Currently we don't send an enter event when a new keyboard device is
created which causes issues when switching ttys. On switching away the
keyboard device is destroyed and leave is sent. Currently on switching
back the keyboard device is re-created but no enter event is sent before
we start sending key events, which is a violation of the protocol.
This fixes the return type of Foo.fromWlrSurface() functions which can
in fact return null in the edge case that the role matches but the
corresponding object has already been destroyed.
Still TODO are:
- Touch support for drags
- Mapping input devices to outputs (necessary for good multi-monitor
touch support)
Co-authored-by: Daan Vanoverloop <daan@vanoverloop.xyz>
- The lifetimes of the Keyboard and Switch structs are now directly
tied to the corresponding InputDevice, which has become a field of
those structs.
- Seat capabilities are now properly updated on removing a keyboard.
These changes align with input device refactoring in upstream wlroots
which will make updating to easier 0.16.0.
Currently we use "switch_device" because that's what the enum variant
happens to be named in zig-wlroots so that it doesn't conflict with the
switch keyword.
This however wasn't really thought through and "switch" makes more sense
to expose to the user.
This was removed a while back because it was buggy and I didn't know
of anyone using it. Since refactoring it is now trivial to implement
and I know of at least one person using it, so I don't mind reviving it.
Currently when the surface under the hidden cursor changes, we
passthrough() which results in the cursor being made visible and giving
pointer focus to the surface under the cursor if any. Obviously this is
not desirable as the cursor is supposed to remain hidden until moved.
This added check prevents this.
The motivation for this change is to simplify the implementation
and remove a massive footgun that is currently present and causing
UB/crashes. If a layer surface is destroyed in arrangeLayers() then
the code in LayerSurface.handleCommit() after the arrangeLayers()
call accesses free'd memory. This is of course possible to fix,
but it's far simpler to loosen up the protocol implementation a bit.
The new implementation is also in line with what sway and the new
wlroots layer shell helper do and is perfectly valid according to
the protocol.